Development Update 3 May 2023
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- Mayday!
Haven’t posted on the blog lately. Difficult time, I’m looking for other solutions to allow me to earn some money in order to survive.
Far too many people show a level of falsehood, cowardice and make it harder and harder to make this work. - Make some overall progress in the project even if slowed down because of preparing some other work.
- Continue general debugging.
- New area in Depravity Club Underground, The Tormenting Halls.
- New Machine Device for the Tormenting Halls.
- Progress on animations for this Device.
- Many more extreme morph for Lula to fit with the Device.
- More walking style for Lula (purpose to fit to different status of Lula)
- Continued work on clothes and accessories to fit the skinning of Ultra Body.
- Added more hairstyles.
- Had to rollback about FSR2, was able to make 99% of modifications as to have it to work properly, but still cause massive visual and performance issues when camera change aspect ratio (could have a trick for it but will need time to find a solution), so remove of all optimizations made for FSR2 as it bring advantage combined with FSR2 but cause performances drop without. FSR1 is still available.
- As to compensate the remove of FSR2 I use different tricks combined with FSR1 as temporal upscaling , no more issues related to FSR2 and bring high quality visuals with good performances without glitches introduced by FSR2.
- Lot more text write and voices generated.
- Slowly progressed on JRPG battle mode logic, still need to make animations for it.
- New custom engine version, higher skinning accuracy, skincache (partially) fixed,
hardening security as to prevent code injection and cheating, SHA256 encryption. - An update will arrive in this month if I do not get other job offers and busy with it.
- The new version will have a online logging, excepted for Veteran and Historical supporters (loyalty bonus).
- Many updates in site side and forum.
- Keep in mind I’m also open for commission work.
- Mayday!